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Da_Teach  
#1 Posted : Sunday, January 30, 2011 5:55:57 PM(UTC)
Da_Teach

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Just released a new version of Questor, you can download it here.

It includes several improvements to the mission actions, as well as (hopefully) some bug fixes. I hope I didn't break anything in the process :)

Heres the change log:
Code:

Sunday, January 30, 2011:

  * Changes/Fixes to Questor:

    - Added "Ignore" action to Mission XML files, this action will allow you to 
      add and remove targets from the ignore list. Here an example:
      <action name="Ignore">
        <parameter name="Add" value="Core Flotilla Admiral" />
        <parameter name="Add" value="Core Rear Admiral" />
        <parameter name="Remove" value="Core Admiral" />
        <parameter name="Remove" value="Guardian Veteran" />
      </action>
      NOTE: The ignore list resets when Questor moves to a new pocket!

    - Added the ability to have multiple parameters with the same name for the 
      following actions: Loot [target+item parameters], Kill [target parameter]

    - Added the LootItem action, this action is the same as Loot except that it
      will only loot the specific item, regardless of the LootEverything option
      in the settings XML.

    - Questor will now activate your sensor booster and tracking computer.
      NOTE: Questor will not change scripts!

    - Questor should now move assembled drones correctly

    - Questor will now add NPCs to the priority list that perform ECM, 
      Sensor Dampening, Target Painting, Tracking Disrupting.

    - Questor should no longer return home if the cargo bay was not open when 
      in salvage mode with a message "cargo full" when it was not full.

    - Questor now recalls drones if the actions "Activate" or "Done" get 
      executed. The recall will get overriden if an NPC is warp scrambling.

    - Added the "IgnoreAttackers" parameter to the Kill action.

    - Illegal characters are filtered out of both the character name and mission
      name. The following characters are replaced with nothing:
      \/?"'*:><.,
      This means a mission with this name "Are You Receiving? (1 of 3)" will 
      look for this xml "Are You Receiving (1 of 3).xml" .

Edited by user Monday, February 14, 2011 9:45:25 PM(UTC)  | Reason: Not specified

thanks 3 users thanked Da_Teach for this useful post.
Blinker on 1/30/2011(UTC), Zifnab on 1/31/2011(UTC), Bonzo on 1/31/2011(UTC)
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thorthor  
#2 Posted : Sunday, January 30, 2011 6:08:46 PM(UTC)
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Nice improvements. Keep the good work up !
welsh  
#3 Posted : Sunday, January 30, 2011 6:40:43 PM(UTC)
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the link doesnt appear to be working

cool improvements. the ecm missions are really sucking
Da_Teach  
#4 Posted : Sunday, January 30, 2011 6:43:57 PM(UTC)
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The link was ok on the blog but incorrect here, fixed now.
henkpenk  
#5 Posted : Sunday, January 30, 2011 6:44:05 PM(UTC)
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Looks very good, thank you.

Edited by user Sunday, January 30, 2011 7:33:36 PM(UTC)  | Reason: Not specified

Blinker  
#6 Posted : Sunday, January 30, 2011 7:28:12 PM(UTC)
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Thanks Da_Teach <3
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herpderp  
#7 Posted : Sunday, January 30, 2011 9:06:51 PM(UTC)
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No plans to update right now but thanks for this.
n2o  
#8 Posted : Sunday, January 30, 2011 11:44:17 PM(UTC)
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Thanks for the update! Can't wait to try it out.
ahaw  
#9 Posted : Monday, January 31, 2011 4:06:17 PM(UTC)
ahaw

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Code:
    - Added "Ignore" action to Mission XML files, this action will allow you to 
      add and remove targets from the ignore list. Here an example:
      <action name="Ignore">
        <parameter name="Add" value="Core Flotilla Admiral" />
        <parameter name="Add" value="Core Rear Admiral" />
        <parameter name="Remove" value="Core Admiral" />
        <parameter name="Remove" value="Guardian Veteran" />
      </action>
      


Doe's it mean I can remove the trigger ship from the target list and after killing everything I can add it back and kill?
vercetti  
#10 Posted : Monday, January 31, 2011 5:07:56 PM(UTC)
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Now I should be able to blitz guristas extravaganza properly, also downing of the slavers, stop the thief and zazz. Which means it will improve isk/h quite a bit. This is one nice update :)
henkpenk  
#11 Posted : Monday, January 31, 2011 5:43:13 PM(UTC)
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Originally Posted by: vercetti Go to Quoted Post
Now I should be able to blitz guristas extravaganza properly, also downing of the slavers, stop the thief and zazz. Which means it will improve isk/h quite a bit. This is one nice update :)


Can I ask you what ship you're using and don't you bother with the loot/salvage?
Da_Teach  
#12 Posted : Monday, January 31, 2011 6:33:59 PM(UTC)
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Originally Posted by: ahaw Go to Quoted Post
Code:
    - Added "Ignore" action to Mission XML files, this action will allow you to 
      add and remove targets from the ignore list. Here an example:
      <action name="Ignore">
        <parameter name="Add" value="Core Flotilla Admiral" />
        <parameter name="Add" value="Core Rear Admiral" />
        <parameter name="Remove" value="Core Admiral" />
        <parameter name="Remove" value="Guardian Veteran" />
      </action>
      


Doe's it mean I can remove the trigger ship from the target list and after killing everything I can add it back and kill?


That's exactly what it means, something like this should work (in theory):
Code:

      <action name="Ignore">
        <parameter name="Add" value="Trigger ship" />
      </action>
      <action name="ClearPocket" /> <!-- Here everything except the trigger ship is killed -->
      <action name="Ignore">
        <parameter name="Remove" value="Trigger ship" />
      </action>
      <action name="ClearPocket" /> <!-- Here the trigger ship is killed, but also additional spawns -->


If the trigger ship spawns another trigger ship, your better off using the kill-action to kill the trigger ship.
vercetti  
#13 Posted : Monday, January 31, 2011 8:01:55 PM(UTC)
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Originally Posted by: henkpenk Go to Quoted Post


Can I ask you what ship you're using and don't you bother with the loot/salvage?


CNR, 600 dps and ~1700isk/lp, if I was getting 800isk/lp, farming would probably be better. Not sure but will calculate this one day.
Isker  
#14 Posted : Thursday, February 3, 2011 4:38:21 AM(UTC)
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Awesome, thanks for adding this stuff!
Legit ISK.com - Not so legit
hai92  
#15 Posted : Saturday, February 12, 2011 11:23:21 PM(UTC)
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I just want to say thanks for the bot. It is very intelligent i had no idea a piece of software could be this smart. :D
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