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pduke78  
#1 Posted : Friday, February 11, 2011 8:54:55 PM(UTC)
pduke78

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Hi all.
Please test mission editor.
post request and bugs.

UPDATED - February 25, 2011

Added:
Self learning of actions, values and parameters.
some bugs fixed

Edited by moderator Sunday, March 6, 2011 12:19:56 PM(UTC)  | Reason: Not specified

File Attachment(s):
eve-missions.zip (152kb) downloaded 488 time(s).
pduke78 attached the following image(s):
med.png
table.png
grafs.png
thanks 7 users thanked pduke78 for this useful post.
Porksta on 2/12/2011(UTC), silp on 2/13/2011(UTC), chantling on 3/12/2011(UTC), balkon on 4/12/2011(UTC), iMutant on 4/19/2011(UTC), Darius on 11/20/2011(UTC), frbyles on 7/16/2013(UTC)
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meloncholy  
#2 Posted : Friday, February 11, 2011 11:23:33 PM(UTC)
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Oh! I can be a dummy, I'm going to have to test this. Funny thing is, I was just wondering if their was some kind of app like this :)
Isker  
#3 Posted : Saturday, February 12, 2011 1:38:37 AM(UTC)
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Awesome. Looks to work correctly so far in my glance over.
Legit ISK.com - Not so legit
meloncholy  
#4 Posted : Saturday, February 12, 2011 3:39:25 AM(UTC)
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I haven't had a chance to try it out yet. Just one question, though. What does the auto fill do exactly?
Semaj  
#5 Posted : Saturday, February 12, 2011 4:38:33 AM(UTC)
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I have the feeling that this will be something right up pulsars (back) alley :D
pduke78  
#6 Posted : Saturday, February 12, 2011 6:45:40 AM(UTC)
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Originally Posted by: meloncholy Go to Quoted Post
I haven't had a chance to try it out yet. Just one question, though. What does the auto fill do exactly?




autofill its mouse click creator ) enabled bu defaul, if disable it you can modify code by you hands )

at monday will add functions:
</done> by default at end of last action.
enhance manual editing of code.

Edited by user Saturday, February 12, 2011 7:27:20 AM(UTC)  | Reason: Not specified

meloncholy  
#7 Posted : Saturday, February 12, 2011 4:32:10 PM(UTC)
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One of my mission xml was being a bit stubborn (I probably forgot a line somewhere). I recreated it using your little tool, and it made me a working xml. Thanks for this!
pduke78  
#8 Posted : Saturday, February 12, 2011 5:09:37 PM(UTC)
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Originally Posted by: meloncholy Go to Quoted Post
One of my mission xml was being a bit stubborn (I probably forgot a line somewhere). I recreated it using your little tool, and it made me a working xml. Thanks for this!


your welcome )
henkpenk  
#9 Posted : Saturday, February 12, 2011 5:34:47 PM(UTC)
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Thanks man, love it.
Porksta  
#10 Posted : Saturday, February 12, 2011 5:49:45 PM(UTC)
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I have not tried this yet but it looks good, nice work. :)
Alcor75  
#11 Posted : Sunday, February 13, 2011 8:45:32 PM(UTC)
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This project make me exited, looking forward for more precise and rewarding missions xml
Tnx you for sharing.

Alcor75
pduke78  
#12 Posted : Tuesday, February 15, 2011 7:49:45 PM(UTC)
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new Version here:

Edited by user Wednesday, March 2, 2011 5:02:05 PM(UTC)  | Reason: Not specified

pduke78 attached the following image(s):
med.png
grafs.png
table.png
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henkpenk on 2/15/2011(UTC)
pduke78  
#13 Posted : Wednesday, February 16, 2011 8:00:22 AM(UTC)
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update to new version and features
Semir  
#14 Posted : Friday, February 18, 2011 12:27:42 AM(UTC)
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What does mean when I get negative LP count in one mission?
pduke78  
#15 Posted : Friday, February 18, 2011 7:31:37 AM(UTC)
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Originally Posted by: Semir Go to Quoted Post
What does mean when I get negative LP count in one mission?



This means that you spend ISK or LP during the mission.
Trigun  
#16 Posted : Thursday, February 24, 2011 6:54:10 PM(UTC)
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i found a bug
if u have in a mission 2 pocket u need in the 1st poket the action Activate or questor go in error mode
ur program don't check if Activate is present in all n-1 pocket (if pocket comms are present)
pduke78  
#17 Posted : Friday, February 25, 2011 11:00:44 AM(UTC)
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Originally Posted by: Trigun Go to Quoted Post
i found a bug
if u have in a mission 2 pocket u need in the 1st poket the action Activate or questor go in error mode
ur program don't check if Activate is present in all n-1 pocket (if pocket comms are present)


set parameter what you need to activate or remove
Code:

    <pocket id="0">
      <actions />
    </pocket>

manualy.
pduke78  
#18 Posted : Friday, February 25, 2011 11:04:50 AM(UTC)
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Mission Editor - February 25, 2011

Added:
Self learning of actions, values and parameters.
some bugs fixed
File Attachment(s):
eve-missions.zip (152kb) downloaded 161 time(s).
thanks 2 users thanked pduke78 for this useful post.
Timacek on 3/5/2011(UTC), mlogin on 7/20/2011(UTC)
Trigun  
#19 Posted : Friday, February 25, 2011 3:47:04 PM(UTC)
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u haven't understood the problem :D

Code:
-<missions>
-<pockets>
-<pocket id="0">
-<actions>
 <action name="ClearPocket" />
 </actions>
 </pocket>
-<pocket id="1">
-<actions>
 <action name="ClearPocket" />
 <action name="Done" />
 </actions>
 </pocket>
 </pockets>
 </missions>

this xml don't work in questor bc in the pocket 0 isn't present the action Activation but if u press the Check Mission button in your program it say:
"I think all be fine ;)"

ok it think that .. but it think wrong :P
pduke78  
#20 Posted : Friday, February 25, 2011 4:57:08 PM(UTC)
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Originally Posted by: Trigun Go to Quoted Post
u haven't understood the problem :D

Code:
-<missions>
-<pockets>
-<pocket id="0">
-<actions>
 <action name="ClearPocket" />
 </actions>
 </pocket>
-<pocket id="1">
-<actions>
 <action name="ClearPocket" />
 <action name="Done" />
 </actions>
 </pocket>
 </pockets>
 </missions>

this xml don't work in questor bc in the pocket 0 isn't present the action Activation but if u press the Check Mission button in your program it say:
"I think all be fine ;)"

ok it think that .. but it think wrong :P



try this

Code:
<?xml version="1.0" encoding="utf-8"?>
<missions>
  <pockets>
    <pocket id="0">
      <actions>
        <action name="ClearPocket" />
        <action name="Activate">
          <parameter name="Target" value="Acceleration Gate" />
        </action>
      </actions>
    </pocket>
    <pocket id="1">
      <actions>
        <action name="ClearPocket" />
        <action name="Done" />
      </actions>
    </pocket>
  </pockets>
</missions>
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