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Gray  
#1 Posted : Thursday, May 5, 2011 1:10:14 AM(UTC)
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I'm currently working on automated log in/out (ability to log in and out characters at a given time, preset in a settings file), and I've just realized that there is a DirectCmd.CmdQuitGame command, but there is no logout command! Can you please add it?

Edited by user Thursday, May 5, 2011 1:11:19 AM(UTC)  | Reason: Not specified

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Edgar  
#2 Posted : Thursday, May 5, 2011 2:30:48 AM(UTC)
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Why would you want to log out? All that does is quit the game and relaunch a new instance. You will have to reload Questor again anyway so why not just relaunch the game with IS?
Gray  
#3 Posted : Thursday, May 5, 2011 3:52:24 PM(UTC)
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Because there is such thing as "startup sequence" in Innerspace. I.e. I can set it up to auto-load Questor right after game window is reopened. Though, I've found no way to reopen game window automatically from IS once it's closed completely... that's why I need logoff instead of quit.
Edgar  
#4 Posted : Friday, May 13, 2011 11:18:34 PM(UTC)
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Done and committed. You will need to wait for DT to push a compiled DirectEve version out.
Gray  
#5 Posted : Monday, May 16, 2011 9:54:10 AM(UTC)
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Did I get it right: when this happens, "age" field for DirectEve.dll on https://github.com/Da-Teach/Questor changes to the date of lattest build?
Edgar  
#6 Posted : Monday, May 16, 2011 5:19:02 PM(UTC)
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Originally Posted by: Gray Go to Quoted Post
Did I get it right: when this happens, "age" field for DirectEve.dll on https://github.com/Da-Teach/Questor changes to the date of lattest build?


Correct. I just updated the DirectEve source. DT has the build it and package it for release to the Questor github project.
rixim  
#7 Posted : Thursday, May 19, 2011 1:30:43 PM(UTC)
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If you didn't already know, the update was pushed.
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